Remember Me is a pretty different take on the Utopia/Distopia dynamic of the sci-fi genre. It’s set in ‘Neo-Paris’, a futuristic take on Paris set in the year 2083. The city is much like every other Utopic society portrayed in video games and films, where they put up a wall around the bad stuff, shove lower class people in there and call it a day. The lower class are the ones who can’t afford memories from others. Memories are harvested, collected, duplicated and sold to the highest bidder. But because the exchange of memory is so commonplace the constant linking into another’s mind takes a neurological toll on everyone who engages. Those who become addicted to memories begin to slip between memory and reality, becoming shells of their former selves. Those shells are called leapers and are put into slums where the government can turn a blind eye to them. But there are so many memories to chose from that there isn’t a way not to partake in at least some memorial exchange. Sex with a celebrity? You bet that guy sold his memory of that for quite a lot of cash. Trade secrets of a rival company? Sold. But when revenue is involved there’s always somebody who is going to want it without having to pay.
That’s where Nilin comes in, she’s a memory hunter, they take memories that benefit them in one way or another. She works for a mysterious man named Edge who, like her, is an Errorist. Errorists are memory hunters who can manipulate memories already inside someone’s mind. In the beginning of the game you find yourself in restraints, getting all of your memories confiscated as you are now a prisoner of La Bastille Fortress. Inmates have their memories taken and get them back after they serve their sentence.
The only real problem I have with the game is that the higher up the difficulty is set the dumber Nilin performs. On the easiest difficulty she glides through fights, dodging and dishing damage like any good action hero does. Medium difficulty she handles like someone bashed her once over the head with a brick becoming less responsive to button input and slightly bad at dodging attacks. On the highest difficulty she handles like someone went a little ham with the brick from medium difficulty. She responses to 75% of button input, can only combo input of the same button (square square square, triangle triangle triangle), rolls INTO attacks instead of away and falls off ledges for no good reason. Playing on this difficulty makes me feel accomplished. I’ll probably post a full review of the game when I’m done with it.
I can’t exactly stay on topic.
I’m tired of this monotony. Sitting around waiting for something good to happen isn’t exactly an effective plan. I wish I was better for all the people I care about and for myself as well. I know I’m not perfect but I know that I don’t deserve to sit around and watch the grains of sand drip down the hourglass.
Every male child of my generation had a doctorate in Archeology I swear. If you were to ask 6 year old me about any dinosaur I could tell you more than the people who get paid to tell you, but alas those days are over. Now most of my brain capacity is devoted to more important things like… porn and video games mostly.